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Redrim
Feb 12, 2015 19:29:02 GMT
Post by Durga on Feb 12, 2015 19:29:02 GMT
Be a cryptid! Terrorize a small mountain town! Don't die! Fun! Anyhoo, for more information, check out the Planning thread. Here is an updated map, should you need it. Here is a basic start for each faction: Naturals: You awaken in your chosen lair, groggy and agitated. Something put you into a sort of hibernation for a few weeks. For a brief moment, there is an uneasy feeling coming from the east. You are hungry. Created: You become conscious. You are in a dark room filled with strange devices and cells and great tanks filled with liquid. The door to your own cell opens, fresh air rushing into it. You hear a crash as one of the tanks shatters, glass and fluids spilling onto the floor. something scurries out and and exits the room through an open door at the far end. Aliens: You don't know how it happened or when, but you were abducted. Now you awaken inside of a red pod of some sort. It opens easily, the cover sliding off like a coffin. This new world is strange. It is cold and snowing, the coniferous trees all around already coated in the snow. You feel you're on a slope. Others emerge from their pods and go their own ways. Otherworlders: You feel a strange tugging. That's all the warning you get before you are violently thrown like a leaf in the wake of a speedboat from your home into this bizarre new place with different laws and physics than you are used to. The ground is grey and the trees are dead and petrified. There is a thick mist permeating the area, but you can see red wavy auroras in the night sky. There is a massive red... thing towering above. It must be at least a hundred feet tall. You find it oddly hard to keep your focus on it.
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Grigor Mortis
Kidney Stone Breeder
i want to get off mr. bones' wild ride
Posts: 2,272
Favorite Disease: The Boneshakes
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Redrim
Feb 12, 2015 19:54:40 GMT
Post by Grigor Mortis on Feb 12, 2015 19:54:40 GMT
Be a cryptid! Terrorize a small mountain town! Don't die! Fun! Anyhoo, for more information, check out the Planning thread. Here is an updated map, should you need it. Here is a basic start for each faction: Naturals: You awaken in your chosen lair, groggy and agitated. Something put you into a sort of hibernation for a few weeks. For a brief moment, there is an uneasy feeling coming from the east. You are hungry. Created: You become conscious. You are in a dark room filled with strange devices and cells and great tanks filled with liquid. The door to your own cell opens, fresh air rushing into it. You hear a crash as one of the tanks shatters, glass and fluids spilling onto the floor. something scurries out and and exits the room through an open door at the far end. Aliens: You don't know how it happened or when, but you were abducted. Now you awaken inside of a red pod of some sort. It opens easily, the cover sliding off like a coffin. This new world is strange. It is cold and snowing, the coniferous trees all around already coated in the snow. You feel you're on a slope. Others emerge from their pods and go their own ways. Otherworlders: You feel a strange tugging. That's all the warning you get before you are violently thrown like a leaf in the wake of a speedboat from your home into this bizarre new place with different laws and physics than you are used to. The ground is grey and the trees are dead and petrified. There is a thick mist permeating the area, but you can see red wavy auroras in the night sky. There is a massive red... thing towering above. It must be at least a hundred feet tall. You find it oddly hard to keep your focus on it. *Abokist slowly emerges from the pool, twisting around in every direction, fingers crunching and breaking themselves, and feet uneasy. He looks at the red slime, and quickly makes sure his green oozes are intact. Wandering into the cold, he is glad that his suit's temperature is regulated. He begins shambling, looking for the closest sign of civilization... or life.*
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Redrim
Feb 12, 2015 20:13:31 GMT
Post by Xward on Feb 12, 2015 20:13:31 GMT
Be a cryptid! Terrorize a small mountain town! Don't die! Fun! Anyhoo, for more information, check out the Planning thread. Here is an updated map, should you need it. Here is a basic start for each faction: Naturals: You awaken in your chosen lair, groggy and agitated. Something put you into a sort of hibernation for a few weeks. For a brief moment, there is an uneasy feeling coming from the east. You are hungry. Created: You become conscious. You are in a dark room filled with strange devices and cells and great tanks filled with liquid. The door to your own cell opens, fresh air rushing into it. You hear a crash as one of the tanks shatters, glass and fluids spilling onto the floor. something scurries out and and exits the room through an open door at the far end. Aliens: You don't know how it happened or when, but you were abducted. Now you awaken inside of a red pod of some sort. It opens easily, the cover sliding off like a coffin. This new world is strange. It is cold and snowing, the coniferous trees all around already coated in the snow. You feel you're on a slope. Others emerge from their pods and go their own ways. Otherworlders: You feel a strange tugging. That's all the warning you get before you are violently thrown like a leaf in the wake of a speedboat from your home into this bizarre new place with different laws and physics than you are used to. The ground is grey and the trees are dead and petrified. There is a thick mist permeating the area, but you can see red wavy auroras in the night sky. There is a massive red... thing towering above. It must be at least a hundred feet tall. You find it oddly hard to keep your focus on it. *The seed hovers in the air* [inquiry] ... [inquiry?] ... [inquiry?!?] ... [INQUIRY?!??!] ... [assessment] [inquiry not responded] ... [assessment] [alone] ... [SAD]
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Ralph
Frequent Core Shifter
Soup is not my favorite food.
Posts: 1,422
Favorite Disease: The Uncommon Cold
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Redrim
Feb 12, 2015 20:25:49 GMT
Post by Ralph on Feb 12, 2015 20:25:49 GMT
Somewhere in the forest, a giant blue sloth awoke, lying on its back. It lazily looked around before rolling onto its front and lying down some more.
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Redrim
Feb 12, 2015 20:52:40 GMT
Post by Durga on Feb 12, 2015 20:52:40 GMT
*Abokist slowly emerges from the pool, twisting around in every direction, fingers crunching and breaking themselves, and feet uneasy. He looks at the red slime, and quickly makes sure his green oozes are intact. Wandering into the cold, he is glad that his suit's temperature is regulated. He begins shambling, looking for the closest sign of civilization... or life.* You see a finch in a branch nearby. It doesn't seem to be paying attention. *The seed hovers in the air* [inquiry] ... [inquiry?] ... [inquiry?!?] ... [INQUIRY?!??!] ... [assessment] [inquiry not responded] ... [assessment] [alone] ... [SAD] There is a commotion coming from somewhere nearby. People talking and the sound of footsteps coming your way. Somewhere in the forest, a giant blue sloth awoke, lying on its back. It lazily looked around before rolling onto its front and lying down some more. You hear a barking in the distance.
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Louis
Magboil Handler
Oh good a terrible death place.
Posts: 996
Favorite Disease: Bullet to the face syndrome
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Redrim
Feb 12, 2015 20:59:43 GMT
Post by Louis on Feb 12, 2015 20:59:43 GMT
*Davar wakes up, and stretches. He awakes in a small cave. He scratches himself on the ear, and crawls out to look for a meal.*
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Grigor Mortis
Kidney Stone Breeder
i want to get off mr. bones' wild ride
Posts: 2,272
Favorite Disease: The Boneshakes
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Redrim
Feb 12, 2015 21:00:20 GMT
Post by Grigor Mortis on Feb 12, 2015 21:00:20 GMT
Abokist focuses his eyes on the Finch's eyes, attempting to take control of it.
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Ralph
Frequent Core Shifter
Soup is not my favorite food.
Posts: 1,422
Favorite Disease: The Uncommon Cold
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Redrim
Feb 12, 2015 21:05:31 GMT
Post by Ralph on Feb 12, 2015 21:05:31 GMT
*Abokist slowly emerges from the pool, twisting around in every direction, fingers crunching and breaking themselves, and feet uneasy. He looks at the red slime, and quickly makes sure his green oozes are intact. Wandering into the cold, he is glad that his suit's temperature is regulated. He begins shambling, looking for the closest sign of civilization... or life.* You see a finch in a branch nearby. It doesn't seem to be paying attention. *The seed hovers in the air* [inquiry] ... [inquiry?] ... [inquiry?!?] ... [INQUIRY?!??!] ... [assessment] [inquiry not responded] ... [assessment] [alone] ... [SAD] There is a commotion coming from somewhere nearby. People talking and the sound of footsteps coming your way. Somewhere in the forest, a giant blue sloth awoke, lying on its back. It lazily looked around before rolling onto its front and lying down some more. You hear a barking in the distance. The sloth grunts angrily in response.
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Redrim
Feb 12, 2015 21:12:43 GMT
Post by Durga on Feb 12, 2015 21:12:43 GMT
*Davar wakes up, and stretches. He awakes in a small cave. He scratches himself on the ear, and crawls out to look for a meal.* There is a rabbit. It seems to have noticed you and run off. You could probably catch up to it though. Abokist focuses his eyes on the Finch's eyes, attempting to take control of it. It is a finch. It's mind is weak but ruled by an insatiable hungerlust for tiny seeds. You take it over quite easily. The sloth grunts angrily in response. The barking gets closer.
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Grigor Mortis
Kidney Stone Breeder
i want to get off mr. bones' wild ride
Posts: 2,272
Favorite Disease: The Boneshakes
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Redrim
Feb 12, 2015 21:15:38 GMT
Post by Grigor Mortis on Feb 12, 2015 21:15:38 GMT
*Davar wakes up, and stretches. He awakes in a small cave. He scratches himself on the ear, and crawls out to look for a meal.* There is a rabbit. It seems to have noticed you and run off. You could probably catch up to it though. Abokist focuses his eyes on the Finch's eyes, attempting to take control of it. It is a finch. It's mind is weak but ruled by an insatiable hungerlust for tiny seeds. You take it over quite easily. The sloth grunts angrily in response. The barking gets closer. Abokist is pleased this strange creature isn't actually some sort of sage or warlock. It sends the Finch to look for civilization.
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Redrim
Feb 12, 2015 21:17:30 GMT
Post by Xward on Feb 12, 2015 21:17:30 GMT
*Abokist slowly emerges from the pool, twisting around in every direction, fingers crunching and breaking themselves, and feet uneasy. He looks at the red slime, and quickly makes sure his green oozes are intact. Wandering into the cold, he is glad that his suit's temperature is regulated. He begins shambling, looking for the closest sign of civilization... or life.* You see a finch in a branch nearby. It doesn't seem to be paying attention. *The seed hovers in the air* [inquiry] ... [inquiry?] ... [inquiry?!?] ... [INQUIRY?!??!] ... [assessment] [inquiry not responded] ... [assessment] [alone] ... [SAD] There is a commotion coming from somewhere nearby. People talking and the sound of footsteps coming your way. Somewhere in the forest, a giant blue sloth awoke, lying on its back. It lazily looked around before rolling onto its front and lying down some more. You hear a barking in the distance. *I move away from the noises and drop in altitude*
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Louis
Magboil Handler
Oh good a terrible death place.
Posts: 996
Favorite Disease: Bullet to the face syndrome
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Redrim
Feb 12, 2015 21:19:51 GMT
Post by Louis on Feb 12, 2015 21:19:51 GMT
*Davar wakes up, and stretches. He awakes in a small cave. He scratches himself on the ear, and crawls out to look for a meal.* There is a rabbit. It seems to have noticed you and run off. You could probably catch up to it though. Abokist focuses his eyes on the Finch's eyes, attempting to take control of it. It is a finch. It's mind is weak but ruled by an insatiable hungerlust for tiny seeds. You take it over quite easily. The sloth grunts angrily in response. The barking gets closer. *Davar quickly sprints after the rabbit*
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Ralph
Frequent Core Shifter
Soup is not my favorite food.
Posts: 1,422
Favorite Disease: The Uncommon Cold
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Redrim
Feb 12, 2015 21:22:52 GMT
Post by Ralph on Feb 12, 2015 21:22:52 GMT
*Davar wakes up, and stretches. He awakes in a small cave. He scratches himself on the ear, and crawls out to look for a meal.* There is a rabbit. It seems to have noticed you and run off. You could probably catch up to it though. Abokist focuses his eyes on the Finch's eyes, attempting to take control of it. It is a finch. It's mind is weak but ruled by an insatiable hungerlust for tiny seeds. You take it over quite easily. The sloth grunts angrily in response. The barking gets closer. The sloth growls again, angrier.
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Redrim
Feb 12, 2015 21:42:26 GMT
Post by Durga on Feb 12, 2015 21:42:26 GMT
Abokist is pleased this strange creature isn't actually some sort of sage or warlock. It sends the Finch to look for civilization. After a bit of flying, the finch gets tired and returns. From where it flew, it could see a large abandoned building to the west. further to the west was a great amount of light. Most likely a town. To the north s a large body of water with a tiny bit of light beyond that. There's also a human nearby. Limping slowly toward the west. *I move away from the noises and drop in altitude* You can hear the voices a bit more clearly as the humans approach. "I tell ya Joel, I sawr it! A ten point buck with antlers made of metal!" "It this another one of your 'twelve foot salmon' stories again, Bill?" "Naw! I mean it! I really saw the damn thing! Musta been six feet tall at the shoulder and it just stared at me! It was the weirdest thing! I took a shot at him but he was already gone when I pulled the trigger!" "Hogwash." "I'm Tellin' you Joel! It was real and it went this way!" "Bill. You know nothin' can survive out here. Ain't nothin' ta eat. Alls we're gonna shoot is tourists and then get sued." That's all you can make out before they move out of hearing range. *Davar quickly sprints after the rabbit* The chase is on. It takes you north. The rabbit is quick, but Davar is quicker, the only reason it's eluded you thus far is because of various obstacles such as roots or large rocks. It makes it to a road and you manage to catch it before it can cross all the way. Suddenly a car comes from the west! It stops upon catching you in it's headlights. It's too dark to tell if there is more than one person in the vehicle and the lights are shining into your eyes. The sloth growls again, angrier. A hound bursts from the bushes and approaches you, barking frantically. A human emerges from the bushes a few seconds later. "Aw shoot Ruckus, there ain't nothing gonna let me shoot it with you barkin' yer head off like-" Upon noticing you, he levels his gun at you and begins to back off slowly.
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Redrim
Feb 12, 2015 21:44:51 GMT
Post by High-Heeled Spider Crab on Feb 12, 2015 21:44:51 GMT
Be a cryptid! Terrorize a small mountain town! Don't die! Fun! Anyhoo, for more information, check out the Planning thread. Here is an updated map, should you need it. Here is a basic start for each faction: Naturals: You awaken in your chosen lair, groggy and agitated. Something put you into a sort of hibernation for a few weeks. For a brief moment, there is an uneasy feeling coming from the east. You are hungry. Created: You become conscious. You are in a dark room filled with strange devices and cells and great tanks filled with liquid. The door to your own cell opens, fresh air rushing into it. You hear a crash as one of the tanks shatters, glass and fluids spilling onto the floor. something scurries out and and exits the room through an open door at the far end. Aliens: You don't know how it happened or when, but you were abducted. Now you awaken inside of a red pod of some sort. It opens easily, the cover sliding off like a coffin. This new world is strange. It is cold and snowing, the coniferous trees all around already coated in the snow. You feel you're on a slope. Others emerge from their pods and go their own ways. Otherworlders: You feel a strange tugging. That's all the warning you get before you are violently thrown like a leaf in the wake of a speedboat from your home into this bizarre new place with different laws and physics than you are used to. The ground is grey and the trees are dead and petrified. There is a thick mist permeating the area, but you can see red wavy auroras in the night sky. There is a massive red... thing towering above. It must be at least a hundred feet tall. You find it oddly hard to keep your focus on it. *The Grabber groggily wobbles around a bit, then snaps alert. It scrabbles at the ground at pushes its head against it, hissing in dissattisfaction at the hard surface, and deciding instead to swiftly scuttle after whatever just left the area.*
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